![]() Luckily the documentation is generally quite good. Use F1 help liberally until you get accustomed to the common functions. Overall, I would say you shouldn't be worried about jumping into it. So iteration is quick, easy, and relevant. A collection of code snippets and examples showing syntax and capabilities of VEX language inside SideFX Houdini. However the big benefit that someone pointed out is that seeing the results and effect of your code is quick and instant in the viewport and/or geometry spreadsheet. Error messages can be a bit cryptic, code coloring is relatively basic, and the autocomplete takes some getting used to. However, the Houdini development environment is not as friendly as others. 0:00 / 11:57 Intro to Houdini 16 Vex - Points and Lines - Part 1 Indie-Pixel 22.4K subscribers Subscribe 50K views 5 years ago Intro to VEX When learning VEX for Houdini one of the. So you often must reference other nodes when writing functions, keep the built-in variables in mind, etc. The only weirdness comes from the nature of Houdini as a program. The majority of concepts are no more complex. Structurally, Vex is no more difficult than most languages of similar depth. I came to Vex with prior programming experience so I'm not exactly who you are asking, but I do have a few thoughts. A lot of Houdini users are afraid to use vex because they do not know. These VEX expressions run on each element (point, particle, primitive, voxel, depending on the node type) passing through the node. For example, the Attrib Wrangle geometry nodes Geometry Wrangle, and Gas Field Wrangle dynamics nodes, and particle dynamics nodes. That's the secret to learning hard things. 50 Dislike Inside The Mind 4.08K subscribers Vex can be a powerful tool when used in procedural modelling. Several nodes in Houdini let you write short VEX expressions or snippets of VEX code. If you can identify what is confusing you rather than just stopping and saying "this is too hard", you will be able to formulate a question which will help you push through that gap. Every time you get stuck, figure out exactly what it is you don't understand and turn it into a question. If you learn the basic things individually, you'll be able to make more complex things later by combining all that basic knowledge together.īest way to learn, imo, is to go through The Joy of Vex from the very beginning. The more complicated stuff is often just lots of little basic things all stacked on top of each other, when you think about it. These VFX Lessons are perfect for learning Houdini basics and advanced FX training. The trick is to start very small and learn the absolute basics first. Our 45 Favorite Houdini Tutorials for Aspiring VFX Artists We found 45 of our favorite Houdini tutorials on the web. I personally think vex is a great way to learn to code, because you can see an immediate visual result from the code you write. A few years ago I was a graphic designer who didn't know any code at all, if that makes you feel any better. ![]() I write vex all day at my job and I suck at maths.
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